Wednesday, April 8, 2015

Researching (Wednesday, 04-08-15)

Today I continued working on compiling old research and conducted some new research. I am going to loosely divide the effects of digital reality technologies on architecture into two categories: the kind that impacts the designer and how real world works of architecture are designed, and the kind that impacts how the average person interacts with those works as they use and move through them.
I may have mentioned Microsoft's (relatively) new HoloLens device in one of my earlier posts. It was announced recently compared to the other devices I have examined, so that combined with the fact that Microsoft's developer programs are still some of the more cloistered despite the company's recent efforts to the contrary mean that I know little about it. What I do know about it excites me because it makes it look like my prediction that augmented and virtual reality were going to blur together is already coming true, since what Microsoft touts it as doing is a combination of the definitions of both. More on that blending later, as it may form the basis of the second set of effects on architectural design.

No comments:

Post a Comment